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Step: 1 Functionalities of Networking Projects Using C++
Here, we have highlighted the significant functionalities of networking projects in C++.
We have highlighted the sample code in network simulator 3 for the performance of WiFi configuration.
WifiHelper::~WifiHelper ()
{
}
WifiHelper::WifiHelper ()
: m_standard
(WIFI_PHY_STANDARD_80211a)
{
SetRemoteStationManager ("ns3::ArfWifiManager");
}
WifiHelper
WifiHelper::Default (void)
{
WifiHelper helper;
helper.SetRemoteStationManager ("ns3::ArfWifiManager");
return helper;
}
void
WifiHelper::SetRemoteStationManager
(std::string type,
std::string n0, const AttributeValue &v0,
std::string n1, const AttributeValue &v1,
std::string n2, const AttributeValue &v2,
std::string n3, const AttributeValue &v3,
std::string n4, const AttributeValue &v4,
std::string n5, const AttributeValue &v5,
std::string n6, const AttributeValue &v6,
std::string n7, const AttributeValue &v7)
{
m_stationManager = ObjectFactory ();
m_stationManager.SetTypeId (type);
m_stationManager.Set (n0, v0);
m_stationManager.Set (n1, v1);
m_stationManager.Set (n2, v2);
m_stationManager.Set (n3, v3);
m_stationManager.Set (n4, v4);
m_stationManager.Set (n5, v5);
m_stationManager.Set (n6, v6);
m_stationManager.Set (n7, v7);
}
void
WifiHelper::SetStandard (enum WifiPhyStandard standard)
{
m_standard = standard;
}
NetDeviceContainer
WifiHelper::Install (const WifiPhyHelper
&phyHelper,
const WifiMacHelper
&macHelper, NodeContainer c,int stat) const
{
NetDeviceContainer devices;
macgplot mg;
for (NodeContainer::Iterator i = c.Begin (); i != c.End (); ++i)
{
Ptr node = *i;
Ptr device = CreateObject ();
Ptr manager =
m_stationManager.Create ();
Ptr mac = macHelper.Create ();
Ptr phy = phyHelper.Create (node, device);
mac->SetAddress (Mac48Address::Allocate ());
mac->ConfigureStandard (m_standard);
phy->ConfigureStandard (m_standard);
device->SetMac (mac);
device->SetPhy (phy);
device->SetRemoteStationManager (manager);
node->AddDevice (device);
devices.Add (device);
NS_LOG_DEBUG ("node=" << node << ", mob=" << node->GetObject ());
}
return devices;
}
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