To implement an Unmanned Aerial System (UAS) based Vehicular Ad hoc Network (VANET) in OMNeT++, we needs to embrace to setup the network where the vehicles and UAVs communicate with each other to enable exchange of information and improve the network connectivity. The INET Framework in OMNeT++ offers tools to design like networks. The given below are the procedures on how to implement the UAS based VANET in OMNeT++:
Step-by-Step Implementation
Make sure we have OMNeT++ and the INET Framework installed.
Produce a new NED file to outline network topology that contains vehicles and UAVs.
Example: UAS-based VANET Topology (UASVANETNetwork.ned)
package uasvanet;
import inet.node.inet.StandardHost;
import inet.node.inet.WirelessHost;
network UASVANETNetwork
{
parameters:
@display(“bgb=800,400”);
submodules:
vehicle1: WirelessHost {
@display(“p=100,300”);
}
vehicle2: WirelessHost {
@display(“p=300,300”);
}
vehicle3: WirelessHost {
@display(“p=500,300”);
}
uav1: WirelessHost {
@display(“p=200,100”);
}
uav2: WirelessHost {
@display(“p=400,100”);
}
}
In this instance:
Create an OMNeT++ initialization file to configure the performance metrics of the simulation.
Example: Configuration File (omnetpp.ini)
network = uasvanet.UASVANETNetwork
sim-time-limit = 100s
# Visualization
*.visualizer.canvasVisualizer.displayBackground = true
*.visualizer.canvasVisualizer.displayGrid = true
# Host Configuration
*.vehicle*.numApps = 1
*.vehicle*.app[0].typename = “UdpBasicApp”
*.vehicle*.app[0].destAddresses = “uav1 uav2”
*.vehicle*.app[0].destPort = 5000
*.vehicle*.app[0].messageLength = 1024B
*.vehicle*.app[0].sendInterval = 1s
*.uav*.numApps = 1
*.uav*.app[0].typename = “UdpSink”
*.uav*.app[0].localPort = 5000
# UDP Configuration
*.vehicle*.hasUdp = true
*.uav*.hasUdp = true
# Wireless Configuration
*.vehicle*.wlan[0].typename = “AdhocHost”
*.uav*.wlan[0].typename = “AdhocHost”
# IP Address Configuration
*.vehicle1.ipv4.config = xmldoc(“vehicle1.xml”)
*.vehicle2.ipv4.config = xmldoc(“vehicle2.xml”)
*.vehicle3.ipv4.config = xmldoc(“vehicle3.xml”)
*.uav1.ipv4.config = xmldoc(“uav1.xml”)
*.uav2.ipv4.config = xmldoc(“uav2.xml”)
Create XML files to describe the IP address configuration for each vehicle and UAV.
Example: IP Configuration File for vehicle1 (vehicle1.xml)
<config>
<interface>
<name>wlan0</name>
<address>192.168.1.1</address>
<netmask>255.255.255.0</netmask>
</interface>
<routing>
<route>
<destination>0.0.0.0</destination>
<netmask>0.0.0.0</netmask>
<gateway>192.168.1.254</gateway>
</route>
</routing>
</config>
Example: IP Configuration File for vehicle2 (vehicle2.xml)
<config>
<interface>
<name>wlan0</name>
<address>192.168.1.2</address>
<netmask>255.255.255.0</netmask>
</interface>
<routing>
<route>
<destination>0.0.0.0</destination>
<netmask>0.0.0.0</netmask>
<gateway>192.168.1.254</gateway>
</route>
</routing>
</config>
Example: IP Configuration File for vehicle3 (vehicle3.xml)
<config>
<interface>
<name>wlan0</name>
<address>192.168.1.3</address>
<netmask>255.255.255.0</netmask>
</interface>
<routing>
<route>
<destination>0.0.0.0</destination>
<netmask>0.0.0.0</netmask>
<gateway>192.168.1.254</gateway>
</route>
</routing>
</config>
Example: IP Configuration File for uav1 (uav1.xml)
<config>
<interface>
<name>wlan0</name>
<address>192.168.2.1</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Example: IP Configuration File for uav2 (uav2.xml)
<config>
<interface>
<name>wlan0</name>
<address>192.168.2.2</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
To emulate the communication among vehicles and UAVs and we need to execute the logic for data exchange.
Example: Simple Communication Logic (Pseudo-Code)
class VehicleApp : public cSimpleModule
{
protected:
virtual void initialize() override;
virtual void handleMessage(cMessage *msg) override;
private:
void sendData();
};
void VehicleApp::initialize() {
// Initialization code
scheduleAt(simTime() + 1, new cMessage(“sendData”));
}
void VehicleApp::handleMessage(cMessage *msg) {
if (strcmp(msg->getName(), “sendData”) == 0) {
sendData();
scheduleAt(simTime() + 1, msg);
} else {
// Handle other messages
}
}
void VehicleApp::sendData() {
// Logic to send data to UAVs
}
As we discussed earlier about how to communicate and exchange the information in other vehicle scenarios and also we learn how to optimize the network connectivity in UAS based VANET circumstances. We intend to expand on how the Unmanned Aerial System (UAS) based Vehicular Ad hoc Network is performed in other simulation circumstance.
Get performance analysis for your projects through ns3simulation.com, where we deliver comprehensive simulation results. Additionally, receive expert guidance on implementing UAS-based VANET in OMNeT++ programming.