To implement a Token Ring topology in OMNeT++ has needs to generate the network where nodes are linked in a circular fashion, and a token circulates around the ring and controlling which node can transfer the information. This topology guarantees that only one node can send information at a time, mitigate the collisions and handling the network access effectively.
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The given procedures are help to implement the Token ring topology in OMNeT++:
Step-by-Step Implementation:
Example:
package tokenRingTopologyExample;
import inet.node.inet.StandardHost;
network TokenRingTopology
{
parameters:
int numNodes = default(5); // Number of nodes in the Token Ring topology
submodules:
node[numNodes]: StandardHost {
parameters: @display(“p=200+200*cos(pi/2+i*2*pi/numNodes),200+200*sin(pi/2+i*2*pi/numNodes)”);
ethg[0].typename = “TokenRingInterface”; // Custom Token Ring Interface
}
connections allowunconnected:
// Connect each node to form a ring
for i=0..numNodes-2 {
node[i].ethg[0] <–> EtherChannel <–> node[i+1].ethg[0];
}
node[numNodes-1].ethg[0] <–> EtherChannel <–> node[0].ethg[0]; // Complete the ring
}
Example:
Example:
network = tokenRingTopologyExample.TokenRingTopology
# Configure IP addresses
*.node[*].ipv4.arp.typename = “GlobalArp”
*.node[*].ppp[0].ipv4.address = “10.0.0.x”
*.node[*].ppp[0].ipv4.netmask = “255.255.255.0”
# Example application setup: node 0 communicates with node 3
*.node[0].numApps = 1
*.node[0].app[0].typename = “UdpBasicApp”
*.node[0].app[0].destAddresses = “10.0.0.4” # IP address of node[3]
*.node[0].app[0].destPort = 5000
*.node[0].app[0].messageLength = 1024B
*.node[0].app[0].sendInterval = 1s
*.node[3].numApps = 1
*.node[3].app[0].typename = “UdpSink”
*.node[3].app[0].localPort = 5000
Example Files
Overall, we had seen how the token ring topology will simulate the network and how it controlling and manage the network access effectively using the OMNeT++ tool. We plan to deliver the more data regarding the token ring topology.