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How to implement route source protocol in OMNeT++

To implement the route source protocol in OMNeT++ has needs to generate the modules that emulates the features of a protocol that liable for decisive and transmitting the route information inside a network. the given below is the detailed procedure to implement the basic route source protocol, often found in routing protocols like Routing Information Protocol (RIP) or a custom protocol.

Step-by-Step Implementation:

Step 1: Set Up OMNeT++ and INET Framework

  1. Install OMNeT++: Download and install the latest version of OMNeT++ froOMNeT++
  2. Install INET Framework: Download and install the INET framework from the INET repository.

Step 2: Define the Route Source Protocol

In an instance, we will generate a basic route source protocol that broadcasts routing information to all nodes in the network.

Define the Module in .ned File

Create a .ned file for the route source protocol module.

simple RouteSourceProtocol

{

parameters:

@display(“i=block/cogwheel”);

double broadcastInterval @unit(s) = default(10s); // Interval for broadcasting route information

gates:

input fromNetworkLayer;

output toNetworkLayer;

input fromMacLayer;

output toMacLayer;

}

Implement the Module in C++

Create the corresponding .cc and .h files.

RouteSourceProtocol.h

#ifndef __ROUTESOURCEPROTOCOL_H_

#define __ROUTESOURCEPROTOCOL_H_

#include <omnetpp.h>

#include “inet/networklayer/contract/IRoutingTable.h”

#include “inet/common/INETDefs.h”

#include “inet/networklayer/common/L3AddressResolver.h”

#include <map>

using namespace omnetpp;

using namespace inet;

class RouteSourceProtocol : public cSimpleModule

{

private:

double broadcastInterval;

IRoutingTable *routingTable;

cMessage *broadcastMsg;

std::map<L3Address, int> routeTable; // Stores routes and their hop counts

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void broadcastRoutes();

void processRouteUpdate(cMessage *msg);

void handleUpperLayerPacket(cPacket *packet);

void handleLowerLayerPacket(cPacket *packet);

public:

RouteSourceProtocol();

virtual ~RouteSourceProtocol();

};

#endif

RouteSourceProtocol.cc

#include “RouteSourceProtocol.h”

Define_Module(RouteSourceProtocol);

RouteSourceProtocol::RouteSourceProtocol()

{

broadcastMsg = nullptr;

}

RouteSourceProtocol::~RouteSourceProtocol()

{

cancelAndDelete(broadcastMsg);

}

void RouteSourceProtocol::initialize()

{

broadcastInterval = par(“broadcastInterval”);

routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);

broadcastMsg = new cMessage(“broadcastRoutes”);

scheduleAt(simTime() + broadcastInterval, broadcastMsg);

}

void RouteSourceProtocol::handleMessage(cMessage *msg)

{

if (msg == broadcastMsg)

{

broadcastRoutes();

scheduleAt(simTime() + broadcastInterval, broadcastMsg);

}

else if (strcmp(msg->getName(), “RouteUpdate”) == 0)

{

processRouteUpdate(msg);

}

else if (msg->arrivedOn(“fromNetworkLayer”))

{

handleUpperLayerPacket(check_and_cast<cPacket *>(msg));

}

else if (msg->arrivedOn(“fromMacLayer”))

{

handleLowerLayerPacket(check_and_cast<cPacket *>(msg));

}

else

{

delete msg;

}

}

void RouteSourceProtocol::broadcastRoutes()

{

cMessage *routeUpdate = new cMessage(“RouteUpdate”);

// Add routing information to the update message

for (const auto &entry : routeTable)

{

routeUpdate->addPar(entry.first.str().c_str()) = entry.second;

}

send(routeUpdate, “toMacLayer”);

}

void RouteSourceProtocol::processRouteUpdate(cMessage *msg)

{

// Process received route update message

for (int i = 0; i < msg->getParList().size(); ++i)

{

const char *key = msg->getParList().get(i).getName();

int hopCount = msg->par(key).intValue();

L3Address addr(key);

routeTable[addr] = hopCount;

// Add route to the routing table

Ipv4Route *route = new Ipv4Route();

route->setDestination(addr.toIpv4());

route->setMetric(hopCount);

routingTable->addRoute(route);

}

delete msg;

}

void RouteSourceProtocol::handleUpperLayerPacket(cPacket *packet)

{

// Handle packets from upper layer

L3Address destAddr = L3AddressResolver().resolve(packet->par(“destAddr”).stringValue());

if (routeTable.find(destAddr) != routeTable.end())

{

send(packet, “toMacLayer”);

}

else

{

delete packet;

}

}

void RouteSourceProtocol::handleLowerLayerPacket(cPacket *packet)

{

// Handle packets from lower layer

L3Address destAddr = L3AddressResolver().resolve(packet->par(“destAddr”).stringValue());

if (routeTable.find(destAddr) != routeTable.end())

{

send(packet, “toNetworkLayer”);

}

else

{

delete packet;

}

}

Step 3: Integrate with Simulation Model

Assimilate RouteSourceProtocol module into a network simulation model.

Network Configuration .ned File

Create a .ned file to define the network topology.

network RouteSourceNetwork

{

parameters:

@display(“bgb=600,400”);

submodules:

host1: StandardHost {

parameters:

@display(“p=100,200”);

}

host2: StandardHost {

parameters:

@display(“p=300,200”);

}

router: StandardHost {

parameters:

@display(“p=200,100”);

}

connections:

host1.ethg++ <–> Eth10M <–> router.ethg++;

host2.ethg++ <–> Eth10M <–> router.ethg++;

}

Step 4: Configure the Simulation

Configure the simulation parameters in the omnetpp.ini file.

network = RouteSourceNetwork

 

*.host*.eth[*].mac.typename = “EthernetMac”

*.host*.ipv4.arp.typename = “GlobalArp”

*.host*.ipv4.routingTable.netmaskRoutes = “true”

*.router.eth[*].mac.typename = “EthernetMac”

*.router.eth[*].mac.promiscuous = true

*.host1.ipv4.config = “host1.config”

*.host2.ipv4.config = “host2.config”

*.host1.ipv4.routingTable.netmaskRoutes = “true”

*.host2.ipv4.routingTable.netmaskRoutes = “true”

*.router.app[0].typename = “RouteSourceProtocol”

*.router.app[0].broadcastInterval = 10s

Step 5: Test and Debug

  1. Run Simulations: implement simulations to check the features of RouteSourceProtocol module under several network conditions.
  2. Analyse Results: Verify the correctness and performance of your implementation.
  3. Debugging: Use OMNeT++’s debugging tools to troubleshoot any issues.

In this page, we clearly understood and get knowledge about how to transmit the information in the route source network simulation using the OMNeT++ simulator too. Additional specifics will be provided on the methodology of the route source protocol in other simulations tools. Get  implementation ideas using the OMNeT++ tool for your projects.

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