To Implement shortest path routing in OMNeT++ has encompasses to generate the network model where the routers or nodes can use the techniques such as Dijkstra’s algorithm to regulate the shortest path to all other nodes in the network. This procedure will walk you to help to implement the shortest path routing in OMNeT++ using the INET framework.
Step-by-Step Implementation:
Step 1: Set Up OMNeT++ and INET Framework
Step 2: Create a New OMNeT++ Project
Step 3: Define the Network Topology
Example:
network ShortestPathNetwork
{
submodules:
router1: Router;
router2: Router;
router3: Router;
router4: Router;
connections:
router1.ethg++ <–> Eth10Mbps <–> router2.ethg++;
router2.ethg++ <–> Eth10Mbps <–> router3.ethg++;
router3.ethg++ <–> Eth10Mbps <–> router4.ethg++;
router4.ethg++ <–> Eth10Mbps <–> router1.ethg++;
}
Step 4: Implement the Shortest Path Routing Algorithm
Example (in NED):
simple ShortestPathRouting
{
parameters:
@display(“i=block/network2”);
gates:
inout lowerLayerIn;
inout lowerLayerOut;
}
Example (C++ implementation):
#include <map>
#include <queue>
#include “inet/common/INETDefs.h”
#include “inet/networklayer/contract/IRoutingTable.h”
#include “inet/networklayer/ipv4/IPv4RoutingTable.h”
class ShortestPathRouting : public cSimpleModule
{
private:
std::map<std::string, std::map<std::string, int>> graph; // Node -> (Neighbor -> Cost)
IRoutingTable *routingTable;
protected:
virtual void initialize() override;
virtual void handleMessage(cMessage *msg) override;
void calculateShortestPaths();
void updateRoutingTable(const std::map<std::string, std::string>& nextHop);
};
Define_Module(ShortestPathRouting);
void ShortestPathRouting::initialize() {
routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);
// Build the graph from the network topology
// This could be dynamically constructed based on received link state advertisements
graph[“router1”][“router2”] = 1;
graph[“router2”][“router3”] = 1;
graph[“router3”][“router4”] = 1;
graph[“router4”][“router1”] = 1;
// Calculate the shortest paths
calculateShortestPaths();
}
void ShortestPathRouting::handleMessage(cMessage *msg) {
// Handle incoming packets, if necessary
}
void ShortestPathRouting::calculateShortestPaths() {
std::map<std::string, int> distances;
std::map<std::string, std::string> previous;
std::map<std::string, std::string> nextHop;
std::string source = “router1”; // The source node could be dynamically set
// Initialize distances
for (auto &node : graph) {
distances[node.first] = INT_MAX;
previous[node.first] = “”;
}
distances[source] = 0;
auto cmp = [&distances](std::string left, std::string right) {
return distances[left] > distances[right];
};
std::priority_queue<std::string, std::vector<std::string>, decltype(cmp)> pq(cmp);
pq.push(source);
while (!pq.empty()) {
std::string current = pq.top();
pq.pop();
for (auto &neighbor : graph[current]) {
int alt = distances[current] + neighbor.second;
if (alt < distances[neighbor.first]) {
distances[neighbor.first] = alt;
previous[neighbor.first] = current;
pq.push(neighbor.first);
}
}
}
// Determine the next hop for each destination
for (auto &dest : distances) {
std::string hop = dest.first;
while (previous[hop] != source && previous[hop] != “”) {
hop = previous[hop];
}
if (hop != source) {
nextHop[dest.first] = hop;
}
}
// Update the routing table with the computed next hops
updateRoutingTable(nextHop);
}
void ShortestPathRouting::updateRoutingTable(const std::map<std::string, std::string>& nextHop) {
// Clear the current routing table
routingTable->clear();
// Add routes based on the computed next hops
for (auto &route : nextHop) {
IPv4Route *newRoute = new IPv4Route();
newRoute->setDestination(Ipv4Address::resolve(route.first.c_str()));
newRoute->setGateway(Ipv4Address::resolve(route.second.c_str()));
newRoute->setNetmask(Ipv4Address::ALLONES_ADDRESS);
newRoute->setInterface(routingTable->getInterfaceByName(“eth0”));
newRoute->setSourceType(IPv4Route::MANUAL);
routingTable->addRoute(newRoute);
}
}
Step 5: Set Up the Simulation
Example:
network = ShortestPathNetwork
sim-time-limit = 100s
# Enable scalar and vector recording for analysis
**.scalar-recording = true
**.vector-recording = true
# Application traffic configuration (if needed)
*.router1.numApps = 1
*.router1.app[0].typename = “UdpBasicApp”
*.router1.app[0].destAddress = “router4”
*.router1.app[0].destPort = 5000
*.router1.app[0].messageLength = 1024B
*.router1.app[0].sendInterval = uniform(1s, 2s)
Step 6: Run the Simulation
Step 7: Analyze the Results
Step 8: Refine and Optimize the Protocol
In this page, we clearly showed the performance analysis of shortest path routing by using the dijkstra techniques that applied in the OMNeT++ tool using the INET framework. Additional specifics details were intended to provide in further simulation setup. We handle your projects on all routers or nodes. For simulation and configuration results using Open Shortest Path First routing in the OMNeT++ tool, check out omnet-manual.com. We also provide you with the latest project ideas and comparison analysis to help you in this field.