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How to Implement on demand protocol in OMNeT++

To implement the on-demand routing protocol in OMNeT++ like the Ad hoc On-Demand Distance Vector (AODV) protocol requires the following steps: setting up the environment, understanding the protocol, generating the protocol module, assimilating it with the INET framework, and testing it. Here, we provided the step-by-step implementation of on demand protocol:

Step-by-Step Implementation:

Step 1: Set Up OMNeT++ and INET Framework

  1. Install OMNeT++: Make certain that OMNeT++ is installed on your computer.
  2. Install INET Framework: Download and install the INET framework from the INET repository.

Step 2: Understand AODV Protocol

In mobile ad hoc networks (MANETs), we used AODV which is a reactive routing protocol. Key concepts like:

  • Route Requests (RREQs): Broadcast to discover routes.
  • Route Replies (RREPs): Sent in response to RREQs.
  • Route Errors (RERRs): Indicate link breakages.
  • Hello Messages: Optional messages to detect link status to neighbors.

Step 3: Create the AODV Protocol Module

Define the Module in .ned File

Generate a .ned file for the AODV protocol module.

simple AODV

{

parameters:

double helloInterval @unit(s) = default(1s);

double rreqRetryTimeout @unit(s) = default(2s);

gates:

input fromNetworkLayer;

output toNetworkLayer;

input fromMacLayer;

output toMacLayer;

}

Implement the Module in C++

Create the corresponding .cc and .h files.

AODV.h

#ifndef __AODV_H_

#define __AODV_H_

#include <omnetpp.h>

#include “inet/networklayer/contract/IRoutingTable.h”

#include “inet/networklayer/common/L3AddressResolver.h”

#include “inet/networklayer/ipv4/IPv4Datagram.h”

using namespace omnetpp;

using namespace inet;

class AODV : public cSimpleModule

{

private:

double helloInterval;

double rreqRetryTimeout;

IRoutingTable *routingTable;

cMessage *helloMsg;

cMessage *rreqRetryMsg;

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendHello();

void processHello(cMessage *msg);

void sendRREQ();

void processRREQ(cMessage *msg);

void sendRREP();

void processRREP(cMessage *msg);

void processRERR(cMessage *msg);

public:

AODV();

virtual ~AODV();

};

 

#endif

AODV.cc

#include “AODV.h”

Define_Module(AODV);

AODV::AODV()

{

helloMsg = nullptr;

rreqRetryMsg = nullptr;

}

AODV::~AODV()

{

cancelAndDelete(helloMsg);

cancelAndDelete(rreqRetryMsg);

}

void AODV::initialize()

{

helloInterval = par(“helloInterval”);

rreqRetryTimeout = par(“rreqRetryTimeout”);

routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);

helloMsg = new cMessage(“sendHello”);

rreqRetryMsg = new cMessage(“sendRREQRetry”);

scheduleAt(simTime() + helloInterval, helloMsg);

}

void AODV::handleMessage(cMessage *msg)

{

if (msg == helloMsg)

{

sendHello();

scheduleAt(simTime() + helloInterval, helloMsg);

}

else if (msg == rreqRetryMsg)

{

sendRREQ();

scheduleAt(simTime() + rreqRetryTimeout, rreqRetryMsg);

}

else if (strcmp(msg->getName(), “RREQ”) == 0)

{

processRREQ(msg);

}

else if (strcmp(msg->getName(), “RREP”) == 0)

{

processRREP(msg);

}

else if (strcmp(msg->getName(), “RERR”) == 0)

{

processRERR(msg);

}

else if (strcmp(msg->getName(), “Hello”) == 0)

{

processHello(msg);

}

else

{

// Handle other messages

}

}

void AODV::sendHello()

{

cMessage *hello = new cMessage(“Hello”);

send(hello, “toNetworkLayer”);

}

 

void AODV::processHello(cMessage *msg)

{

// Implement processing of Hello message

delete msg;

}

void AODV::sendRREQ()

{

cMessage *rreq = new cMessage(“RREQ”);

send(rreq, “toNetworkLayer”);

}

void AODV::processRREQ(cMessage *msg)

{

// Implement processing of RREQ message

delete msg;

}

void AODV::sendRREP()

{

cMessage *rrep = new cMessage(“RREP”);

send(rrep, “toNetworkLayer”);

}

void AODV::processRREP(cMessage *msg)

{

// Implement processing of RREP message

delete msg;

}

void AODV::processRERR(cMessage *msg)

{

// Implement processing of RERR message

delete msg;

}

Step 4: Integrate with Simulation Model

Integrate the AODV module within the network simulation model.

Network Configuration .ned File

network AODVNetwork

{

submodules:

host1: StandardHost {

parameters:

@display(“p=100,100”);

}

host2: StandardHost {

parameters:

@display(“p=300,100”);

}

// Add more hosts as needed

connections:

host1.pppg++ <–> { @display(“m=100,100”); } <–> host2.pppg++;

}

omnetpp.ini Configuration

network = AODVNetwork

*.host*.pppg[*].queue.typename = “DropTailQueue”

*.host*.ipv4.routingTable = “inet.networklayer.routing.manet.Router”

*.host*.networkLayer.networkProtocol.typename = “IPv4NetworkLayer”

*.host*.transportLayer.tcp.typename = “Tcp”

*.host*.transportLayer.udp.typename = “Udp”

*.host*.application[*].typename = “UdpBasicApp”

*.host*.application[*].destAddresses = “host1”  // Set destination as needed

*.host*.application[*].destPort = 2000

*.host*.application[*].startTime = uniform(0s, 10s)

*.host*.application[*].sendInterval = uniform(1s, 2s)

*.host*.application[*].packetLength = 512B

*.host*.app[0].typename = “AODV”

Step 5: Test and Debug

  1. Run Simulations: Accomplish the simulations to test the actions of AODV module under many network conditions.
  2. Analyze Results: Verify the correctness and performance of the execution.
  3. Debugging: Use OMNeT++’s debugging tools to troubleshoot any issues.

From this approach, we hope that you have learned the necessary details on how to implement the on demand protocol and how to execute it using frameworks in the OMNeT++. For the implementation of the demand protocol in the OMNeT++ tool, we offer comprehensive support, including simulation results and the sharing of best project performance outcomes.

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