To implement the network packet transmission in OMNeT++, we have to setup a scenario that their nodes (like hosts, routers or switches) send and receive packets through the network. It is usually encompasses a configuration of network topology, setting up packet generators, and stating how packets are routed or switched amongst nodes. Follow the below process to achieve this:
Step-by-Step Implementation:
Start by configuring a basic network topology where nodes (hosts, routers) can send and receive packets.
Example NED File (PacketTransmissionNetwork.ned):
package mynetwork;
import inet.node.inet.StandardHost;
import inet.node.inet.Router;
network PacketTransmissionNetwork
{
submodules:
hostA: StandardHost {
@display(“p=100,200”);
}
hostB: StandardHost {
@display(“p=300,200”);
}
router: Router {
@display(“p=200,200”);
}
connections allowunconnected:
hostA.pppg++ <–> ethernetLine <–> router.pppg++;
router.pppg++ <–> ethernetLine <–> hostB.pppg++;
}
This network has two hosts (hostA and hostB) linked through a router. This simple topology is suitable for representing packet transmission.
Transmit packets amongst hostA and hostB by setting up the applications on these hosts that will generate and receive packets. We’ll use UDP applications for this purpose.
Example Configuration in omnetpp.ini:
network = PacketTransmissionNetwork
**.hostA.numApps = 1
**.hostA.app[0].typename = “UdpBasicApp”
**.hostA.app[0].destAddresses = “hostB”
**.hostA.app[0].destPort = 1234
**.hostA.app[0].messageLength = 1024B
**.hostA.app[0].sendInterval = 1s
**.hostB.numApps = 1
**.hostB.app[0].typename = “UdpSink”
**.hostB.app[0].localPort = 1234
In this configuration:
After running the simulation, monitor the different metrics include throughput, delay and packet loss to analyze the results.
Example Configuration for Recording Throughput:
network = PacketTransmissionNetwork
**.hostB.app[0].throughput.recordScalar = true
This configuration records the throughput at hostB permitting you to assess how much data was successfully received over the network.
You can extend the basic packet transmission setup to contain more difficult scenarios like:
Example: Multiple Traffic Flows
network MultiFlowNetwork
{
submodules:
hostA: StandardHost {
@display(“p=100,200”);
}
hostB: StandardHost {
@display(“p=300,200”);
}
hostC: StandardHost {
@display(“p=100,400”);
}
hostD: StandardHost {
@display(“p=300,400”);
}
router: Router {
@display(“p=200,300”);
}
connections allowunconnected:
hostA.pppg++ <–> ethernetLine <–> router.pppg++;
hostB.pppg++ <–> ethernetLine <–> router.pppg++;
hostC.pppg++ <–> ethernetLine <–> router.pppg++;
hostD.pppg++ <–> ethernetLine <–> router.pppg++;
}
Example Configuration for Multiple Traffic Flows:
network = MultiFlowNetwork
**.hostA.numApps = 1
**.hostA.app[0].typename = “UdpBasicApp”
**.hostA.app[0].destAddresses = “hostB”
**.hostA.app[0].destPort = 1234
**.hostA.app[0].messageLength = 1024B
**.hostA.app[0].sendInterval = 1s
**.hostC.numApps = 1
**.hostC.app[0].typename = “UdpBasicApp”
**.hostC.app[0].destAddresses = “hostD”
**.hostC.app[0].destPort = 5678
**.hostC.app[0].messageLength = 512B
**.hostC.app[0].sendInterval = 2s
**.hostB.numApps = 1
**.hostB.app[0].typename = “UdpSink”
**.hostB.app[0].localPort = 1234
**.hostD.numApps = 1
**.hostD.app[0].typename = “UdpSink”
**.hostD.app[0].localPort = 5678
In this scenario, both hostA and hostC send traffic to hostB and hostD, respectively, creating multiple simultaneous traffic flows.
Assess the network’s reliability by replicating packet loss, errors, and retransmissions.
Example: Introducing Packet Loss
network = PacketTransmissionNetwork
**.router.pppg[0].dropRate = 0.1 # Simulate 10% packet loss at the router
Example: Adding Retransmission Mechanism
void UdpBasicApp::handlePacketLoss(Packet *packet) {
if (isPacketLost()) {
retransmit(packet);
}
}
bool UdpBasicApp::isPacketLost() {
return uniform(0, 1) < 0.1; // 10% packet loss probability
}
void UdpBasicApp::retransmit(Packet *packet) {
EV << “Retransmitting packet: ” << packet->getName() << “\n”;
send(packet->dup(), “socketOut”); // Resend the packet
}
This code establishes a simple way to introduce packet loss and a retransmission mechanism to make sure consistency.
After completing the simulations, document the results containing the packet transmission success rate, average delay, and any packet loss. This will help in understanding the network’s performance under different conditions.
This procedure will help you implement the Network Packets transmission in the OMNeT environment. It contains simulation process, configure the transmission of packets in the network and lastly, analysis the result to enhance it.
For effective implementation of network packet transmission in the OMNeT++ tool, you can refer to omnet-manual.com for excellent guidance.