e-mail address: omnetmanual@gmail.com

Phone number: +91 9444856435

Tel 7639361621

DEFENDER
  • Phd Omnet++ Projects
    • RESEARCH PROJECTS IN OMNET++
  • Network Simulator Research Papers
    • Omnet++ Thesis
    • Phd Omnet++ Projects
    • MS Omnet++ Projects
    • M.Tech Omnet++ Projects
    • Latest Omnet++ Projects
    • 2016 Omnet++ Projects
    • 2015 Omnet++ Projects
  • OMNET INSTALLATION
    • 4G LTE INSTALLATION
    • CASTALIA INSTALLATION
    • INET FRAMEWORK INSTALLATION
    • INETMANET INSTALLATION
    • JDK INSTALLATION
    • LTE INSTALLATION
    • MIXIM INSTALLATION
    • Os3 INSTALLATION
    • SUMO INSTALLATION
    • VEINS INSTALLATION
  • Latest Omnet++ Projects
    • AODV OMNET++ SOURCE CODE
    • VEINS OMNETPP
    • Network Attacks in OMNeT++
    • NETWORK SECURITY OMNET++ PROJECTS
    • Omnet++ Framework Tutorial
      • Network Simulator Research Papers
      • OMNET++ AD-HOC SIMULATION
      • OmneT++ Bandwidth
      • OMNET++ BLUETOOTH PROJECTS
      • OMNET++ CODE WSN
      • OMNET++ LTE MODULE
      • OMNET++ MESH NETWORK PROJECTS
      • OMNET++ MIXIM MANUAL
  • OMNeT++ Projects
    • OMNeT++ OS3 Manual
    • OMNET++ NETWORK PROJECTS
    • OMNET++ ROUTING EXAMPLES
    • OMNeT++ Routing Protocol Projects
    • OMNET++ SAMPLE PROJECT
    • OMNeT++ SDN PROJECTS
    • OMNET++ SMART GRID
    • OMNeT++ SUMO Tutorial
  • OMNET++ SIMULATION THESIS
    • OMNET++ TUTORIAL FOR WIRELESS SENSOR NETWORK
    • OMNET++ VANET PROJECTS
    • OMNET++ WIRELESS BODY AREA NETWORK PROJECTS
    • OMNET++ WIRELESS NETWORK SIMULATION
      • OMNeT++ Zigbee Module
    • QOS OMNET++
    • OPENFLOW OMNETPP
  • Contact

How to Implement Network Collaboration Tools in OMNeT++

To implement the network collaboration tools in OMNeT++, we have to simulate the network communication and data exchange mechanisms used by collaboration platforms like video conferencing, file sharing and real-time document editing. It requires modeling different data streams, protocols and network conditions that impact collaboration tool performance.

Below, a step-by-step guide to implementing a basic network collaboration tool simulation in OMNeT++:

Step-by-Step Implementation:

  1. Set Up OMNeT++ and INET Framework
  • Make certain that OMNeT++ and the INET framework are installed and properly configured.
  • Generate a new project in OMNeT++ and add INET framework that offers essential modules for network simulations.
  1. Design the Network Topology
  • Use .ned file to set up the network topology that includes many clients (indicating users) and a central server or a peer-to-peer (P2P) configuration, depending on the type of collaboration tool you want to simulate.

Example .ned file for a server-based collaboration platform:

network CollaborationNetwork {

submodules:

client1: StandardHost {

@display(“p=100,200”);

}

client2: StandardHost {

@display(“p=300,200”);

}

client3: StandardHost {

@display(“p=200,300”);

}

server: StandardHost {

@display(“p=200,100”);

}

router: Router {

@display(“p=200,150”);

}

connections:

client1.ethg++ <–> Ethernet100M <–> router.pppg++;

client2.ethg++ <–> Ethernet100M <–> router.pppg++;

client3.ethg++ <–> Ethernet100M <–> router.pppg++;

router.pppg++ <–> Ethernet1G <–> server.ethg++;

}

This network has three clients and a server connected through a router.

  1. Model Collaboration Tool Components
  • Simulate the various perspectives of a collaboration tools like video conferencing and real-time document editing by executing modules.

3.1 Video Conferencing Simulation

  • Use the following sample to simulate video and audio streams, similar to a basic video conferencing tool:

class VideoStreamApp : public cSimpleModule {

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendVideoFrame();

};

void VideoStreamApp::initialize() {

scheduleAt(simTime() + 0.04, new cMessage(“sendFrame”));  // Simulate 25 FPS

}

void VideoStreamApp::handleMessage(cMessage *msg) {

if (strcmp(msg->getName(), “sendFrame”) == 0) {

sendVideoFrame();

scheduleAt(simTime() + 0.04, msg);  // Schedule next frame

}

}

void VideoStreamApp::sendVideoFrame() {

cPacket *frame = new cPacket(“videoFrame”);

frame->setByteLength(50000);  // Example: 50 KB per frame

send(frame, “out”);

EV << “Sent video frame at ” << simTime() << endl;

}

3.2 File Sharing Simulation

  • Execute a module that imitates file transfer amongst users and the server:

class FileSharingApp : public cSimpleModule {

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendFileChunk();

};

void FileSharingApp::initialize() {

scheduleAt(simTime() + 1, new cMessage(“sendFile”));  // Start file transfer after 1 second

}

void FileSharingApp::handleMessage(cMessage *msg) {

if (strcmp(msg->getName(), “sendFile”) == 0) {

sendFileChunk();

scheduleAt(simTime() + 0.1, msg);  // Schedule next file chunk

}

}

void FileSharingApp::sendFileChunk() {

cPacket *chunk = new cPacket(“fileChunk”);

chunk->setByteLength(1000000);  // Example: 1 MB per chunk

send(chunk, “out”);

EV << “Sent file chunk at ” << simTime() << endl;

}

3.3 Real-Time Document Editing Simulation

  • Mimic real-time document editing by executing a module that sends updates amongst clients and the server:

class DocumentEditingApp : public cSimpleModule {

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendDocumentUpdate();

};

void DocumentEditingApp::initialize() {

scheduleAt(simTime() + 0.5, new cMessage(“sendUpdate”));  // Send updates every 0.5 seconds

}

void DocumentEditingApp::handleMessage(cMessage *msg) {

if (strcmp(msg->getName(), “sendUpdate”) == 0) {

sendDocumentUpdate();

scheduleAt(simTime() + 0.5, msg);  // Schedule next update

}

}

void DocumentEditingApp::sendDocumentUpdate() {

cPacket *update = new cPacket(“documentUpdate”);

update->setByteLength(2000);  // Example: 2 KB per update

send(update, “out”);

EV << “Sent document update at ” << simTime() << endl;

}

  1. Configure the Simulation
  • Configure the simulation parameters to run the collaboration tools simulation in the .ini file.

Example .ini file configuration:

[Config CollaborationSimulation]

network = CollaborationNetwork

sim-time-limit = 100s

*.client1.numApps = 3

*.client1.app[0].typename = “VideoStreamApp”

*.client1.app[1].typename = “FileSharingApp”

*.client1.app[2].typename = “DocumentEditingApp”

*.client2.numApps = 3

*.client2.app[0].typename = “VideoStreamApp”

*.client2.app[1].typename = “FileSharingApp”

*.client2.app[2].typename = “DocumentEditingApp”

*.client3.numApps = 3

*.client3.app[0].typename = “VideoStreamApp”

*.client3.app[1].typename = “FileSharingApp”

*.client3.app[2].typename = “DocumentEditingApp”

*.server.numApps = 3

*.server.app[0].typename = “VideoStreamApp”

*.server.app[1].typename = “FileSharingApp”

*.server.app[2].typename = “DocumentEditingApp”

This set up organize each client and the server to run video streaming, file sharing, and document editing applications.

  1. Simulate Network Conditions
  • Optionally, simulate different network conditions like latency, packet loss, jitter, and bandwidth restrictions to study their influence on the collaboration tools.

Example of simulating network latency and packet loss:

**.delay = 20ms  # Simulate 20ms latency on all connections

**.packetLossProbability = 0.01  # 1% packet loss on all connections

  1. Run the Simulation
  • Implement the simulation in OMNeT++ to monitor how the collaboration tools operate under various network conditions. Observe the transmission of video, audio, file data, and document updates amongst the clients and the server.
  • Visualize the data flows and investigate the quality of the collaboration tools performance by using OMNeT++.
  1. Analyze the Results
  • Assess the performance of the collaboration tools after the simulation is complete. Concentrate on metrics like latency, jitter, packet loss, throughput and user experience to analyze the quality of the various services.
  • Check the records and output files to make certain that the data streams are transferred appropriately and that the simulation reflects realistic actions for collaboration tools.
  1. Optimize and Extend
  • According to the analysis, enhance the collaboration tools simulation. It may contain fine-tuning data rates, packet sizes or breaks to optimize performance and user experience.
  • Consider extending the simulation to encompass more difficult scenarios like multi-user sessions, changing network conditions, or attaching advanced features like screen sharing or collaborative whiteboarding.
  • Execute feedback mechanisms where the server alters data rates or quality based on network conditions to uphold a smooth collaboration experience.

In conclusion, we completely covered the whole details on how to implement the Network Collaboration Tools using OMNeT++ and INET framework. Start by configuring network topology and we have to simulate the video conferencing and file sharing to accomplish it. We can provide the additional information through another simulation.

If you need help with using Network Collaboration Tools in OMNeT++ for your projects, we’re here for you! Just reach out to omnet-manual.com for the best advice. Our researchers can also provide you with different project ideas and information on how well Network Coding works. We focus on things like video conferencing, file sharing, and editing documents in real-time for your projects

Related Topics

  • Network Intrusion Detection Projects
  • Computer Science Phd Topics
  • Iot Thesis Ideas
  • Cyber Security Thesis Topics
  • Network Security Research Topics

designed by OMNeT++ Projects .