To implement the Machine-to-Machine (M2M) communication in OMNeT++ in which the simulating environment must contains M2M devices, defining network models, implementing communication protocols, and running simulations. In the following below, we can see the implementation of m2m communication in the OMNeT++:
Step-by-Step Implementation:
Step 1: Install OMNeT++ and INET Framework
Step 2: Set Up Your Project
Step 3: Define Network Models Using NED
package m2m;
import inet.node.inet.StandardHost;
import inet.node.inet.Router;
import inet.networklayer.configurator.ipv4.Ipv4NetworkConfigurator;
import inet.physicallayer.ieee80211.packetlevel.Ieee80211ScalarRadioMedium;
import inet.mobility.single.RandomWaypointMobility;
network M2MNetwork
{
parameters:
int numDevices = default(20);
int numRouters = default(2);
types:
channel radioChannel extends Ieee80211ScalarRadioMedium {}
submodules:
configurator: Ipv4NetworkConfigurator {
@display(“p=100,100”);
}
router[numRouters]: Router {
@display(“p=300,200+100*i”);
}
device[numDevices]: StandardHost {
@display(“p=200+100*i,400”);
mobility.typename = “RandomWaypointMobility”;
}
radioMedium: radioChannel {
@display(“p=400,100”);
}
connections allowunconnected:
for i=0..numDevices-1 {
device[i].wlan[0] <–> radioMedium <–> router[i % numRouters].wlan[0];
}
}
Step 4: Implement Communication Logic in C++
#include <omnetpp.h>
#include “inet/applications/base/ApplicationBase.h”
#include “inet/applications/udpapp/UdpBasicApp.h”
#include “inet/networklayer/common/L3AddressResolver.h”
#include “inet/networklayer/contract/ipv4/Ipv4Address.h”
#include “inet/networklayer/contract/IL3AddressType.h”
using namespace omnetpp;
using namespace inet;
class M2MDevice : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void sendPacket();
void handlePacket(cPacket *pkt);
};
Define_Module(M2MDevice);
void M2MDevice::initialize(int stage)
{
ApplicationBase::initialize(stage);
if (stage == INITSTAGE_LOCAL) {
// Initialization code
if (par(“sendPackets”).boolValue()) {
scheduleAt(simTime() + par(“startDelay”), new cMessage(“sendPacket”));
}
}
}
void M2MDevice::handleMessageWhenUp(cMessage *msg)
{
if (msg->isSelfMessage()) {
if (strcmp(msg->getName(), “sendPacket”) == 0) {
sendPacket();
scheduleAt(simTime() + par(“sendInterval”), msg);
}
} else {
cPacket *pkt = check_and_cast<cPacket *>(msg);
handlePacket(pkt);
}
}
void M2MDevice::sendPacket()
{
// Create and send a packet
EV << “Sending packet” << endl;
cPacket *pkt = new cPacket(“M2MPacket”);
pkt->setByteLength(par(“packetSize”));
send(pkt, “lowerLayerOut”);
}
void M2MDevice::handlePacket(cPacket *pkt)
{
// Handle received packet
EV << “Received packet: ” << pkt->getName() << endl;
delete pkt;
}
network M2MNetwork
{
parameters:
int numDevices = default(20);
int numRouters = default(2);
types:
channel radioChannel extends Ieee80211ScalarRadioMedium {}
submodules:
configurator: Ipv4NetworkConfigurator {
@display(“p=100,100”);
}
router[numRouters]: Router {
@display(“p=300,200+100*i”);
}
device[numDevices]: M2MDevice {
@display(“p=200+100*i,400”);
mobility.typename = “RandomWaypointMobility”;
}
radioMedium: radioChannel {
@display(“p=400,100”);
}
connections allowunconnected:
for i=0..numDevices-1 {
device[i].wlan[0] <–> radioMedium <–> router[i % numRouters].wlan[0];
}
}
Step 5: Configure Simulation Parameters
[General]
network = M2MNetwork
sim-time-limit = 100s
**.sendPackets = true
**.startDelay = 1s
**.sendInterval = 2s
**.packetSize = 1024B
**.device[*].mobility.typename = “inet.mobility.single.RandomWaypointMobility”
Step 6: Build and Run the Simulation
Step 7: Analyze Results
Finally, this guide provided a step-by-step approach to set up a basic M2M communication simulation in OMNeT++ using the INET framework. If you have any queries regarding this script, we will help you with best simulation results..