To implement the Hot potato routing in OMNeT++, is well-known as deflection routing or “best-effort” routing, is an approach where every packet is forwarded without delay without holding it in a storage area to the next available output port. This method is frequently used in situations where buffering is luxurious or inaccessible. The main target is to reduce packet delay by speedily passing packets over the network, if the selected path is not ideal.
To implement the hot potato routing in OMNeT++ using the INET framework encompasses to forming a custom routing module that move onwards packets to the closest available link without regarding as the long-term optimality of the route. Given below is a step-by-step procedure is helpful to implement hot potato routing.
Step-by-Step Implementations:
Step 1: Set Up OMNeT++ and INET Framework
Step 2: Create a New OMNeT++ Project
Step 3: Define the Network Topology
Example:
network HotPotatoRoutingNetwork
{
submodules:
router1: Router {
@display(“p=100,200”);
}
router2: Router {
@display(“p=300,200”);
}
router3: Router {
@display(“p=200,300”);
}
router4: Router {
@display(“p=400,200”);
}
host1: StandardHost {
@display(“p=50,350”);
}
host2: StandardHost {
@display(“p=450,350”);
}
connections allowunconnected:
router1.ethg++ <–> Eth10Gbps <–> router2.ethg++;
router2.ethg++ <–> Eth10Gbps <–> router3.ethg++;
router3.ethg++ <–> Eth10Gbps <–> router4.ethg++;
router1.ethg++ <–> Eth10Gbps <–> router3.ethg++;
router2.ethg++ <–> Eth10Gbps <–> router4.ethg++;
router1.ethg++ <–> Eth10Gbps <–> host1.ethg++;
router4.ethg++ <–> Eth10Gbps <–> host2.ethg++;
}
Step 4: Implement the Hot Potato Routing Protocol
Example (in NED):
simple HotPotatoRouting
{
parameters:
@display(“i=block/network2”);
gates:
inout lowerLayerIn[];
inout lowerLayerOut[];
}
Example (C++ implementation):
#include “inet/common/INETDefs.h”
#include “inet/networklayer/contract/IRoutingTable.h”
#include “inet/networklayer/ipv4/IPv4RoutingTable.h”
#include “inet/networklayer/ipv4/IPv4Route.h”
#include “inet/queueing/contract/IPacketQueue.h”
class HotPotatoRouting : public cSimpleModule
{
private:
IRoutingTable *inetRoutingTable;
protected:
virtual void initialize() override;
virtual void handleMessage(cMessage *msg) override;
void forwardPacket(cPacket *packet);
};
Define_Module(HotPotatoRouting);
void HotPotatoRouting::initialize() {
inetRoutingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);
}
void HotPotatoRouting::handleMessage(cMessage *msg) {
cPacket *packet = check_and_cast<cPacket *>(msg);
forwardPacket(packet);
}
void HotPotatoRouting::forwardPacket(cPacket *packet) {
// Find the next available output gate
int numGates = gateSize(“lowerLayerOut”);
int selectedGateIndex = intuniform(0, numGates – 1); // Randomly select an output gate
// Forward the packet through the selected gate
send(packet, “lowerLayerOut”, selectedGateIndex);
}
Step 5: Set Up the Simulation
Example:
[General]
network = HotPotatoRoutingNetwork
sim-time-limit = 100s
**.scalar-recording = true
**.vector-recording = true
# Configure Hot Potato Routing
*.router*.ipv4.routingTable.routingProtocol = “HotPotatoRouting”
Step 6: Run the Simulation
Step 7: Analyse the Results
Step 8: Refine and Optimize the Implementation
In this module, we are discussed the step-by-step process and further details to implement the Hot Potato Routing in OMNeT++. We will furnish additional information as per your specifications on your projects with simulation and project execution guidance..