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How to Implement gpsr protocol in OMNeT++

To implement the GPSR (Greedy Perimeter Stateless Routing) protocol in OMNeT++ contains several steps, including considerate GPSR, set up the OMNeT++ and INET outline situation, creating GPSR modules, joining them into the INET framework, and testing. The below process is to implement GPSR in OMNeT++ by using the INET framework.

Step-by-Step Implementations:

Step 1: Set Up OMNeT++ and INET Framework

  1. Install OMNeT++: We need to download and install the newest version of it from the OMNeT++
  2. Install INET Framework: From the INET repository to download and install.

Step 2: Understand GPSR Protocol

GPSR is a geographical moving practice for wireless networks. This is the uses of the positions of routers and a packet’s end point to create packet forwarding conclusions. The protocol needs two main modes:

  • Greedy Mode: Forward the packet to the neighbour nearby to the destination.
  • Perimeter Mode: Recycled when greedy furthering is not possible like local minimum; packets are forwarded everywhere the border of the vacuum.

Step 3: Create the GPSR Protocol Module

Define the Module in .ned File

To generate a .ned file for the GPSR protocol module.

simple GPSR

{

parameters:

@display(“i=block/cogwheel”);

double beaconInterval @unit(s) = default(1s);  // Interval for sending beacons

gates:

input fromNetworkLayer;

output toNetworkLayer;

input fromMacLayer;

output toMacLayer;

}

Implement the Module in C++

Make the corresponding .cc and .h files.

GPSR.h

#ifndef __GPSR_H_

#define __GPSR_H_

#include <omnetpp.h>

#include “inet/networklayer/contract/IRoutingTable.h”

#include “inet/common/geometry/common/Coord.h”

#include “inet/common/geometry/common/GeographicCoordinateSystem.h”

#include <map>

using namespace omnetpp;

using namespace inet;

class GPSR : public cSimpleModule

{

private:

double beaconInterval;

IRoutingTable *routingTable;

cMessage *beaconMsg;

std::map<L3Address, Coord> neighborTable;  // Stores the positions of neighbors

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendBeacon();

void processBeacon(cMessage *msg);

void handleDataPacket(cPacket *pkt);

void forwardGreedy(cPacket *pkt);

void forwardPerimeter(cPacket *pkt);

double calculateDistance(const Coord& pos1, const Coord& pos2);

public:

GPSR();

virtual ~GPSR();

};

#endif

GPSR.cc

#include “GPSR.h”

#include “inet/networklayer/common/L3AddressResolver.h”

Define_Module(GPSR);

GPSR::GPSR()

{

beaconMsg = nullptr;

}

GPSR::~GPSR()

{

cancelAndDelete(beaconMsg);

}

void GPSR::initialize()

{

beaconInterval = par(“beaconInterval”);

routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);

beaconMsg = new cMessage(“sendBeacon”);

scheduleAt(simTime() + beaconInterval, beaconMsg);

}

 

void GPSR::handleMessage(cMessage *msg)

{

if (msg == beaconMsg)

{

sendBeacon();

scheduleAt(simTime() + beaconInterval, beaconMsg);

}

else if (strcmp(msg->getName(), “Beacon”) == 0)

{

processBeacon(msg);

}

else if (dynamic_cast<cPacket *>(msg))

{

handleDataPacket(check_and_cast<cPacket *>(msg));

}

else

{

// Handle other messages

}

}

void GPSR::sendBeacon()

{

cMessage *beacon = new cMessage(“Beacon”);

// Add position information to the beacon message

Coord myPos = getParentModule()->getSubmodule(“mobility”)->par(“coord”);

beacon->addPar(“x”) = myPos.x;

beacon->addPar(“y”) = myPos.y;

send(beacon, “toMacLayer”);

}

void GPSR::processBeacon(cMessage *msg)

{

// Process received beacon message

L3Address sender = L3AddressResolver().resolve(msg->getSenderModule()->getFullPath().c_str());

Coord senderPos(msg->par(“x”).doubleValue(), msg->par(“y”).doubleValue());

neighborTable[sender] = senderPos;

delete msg;

}

void GPSR::handleDataPacket(cPacket *pkt)

{

// Handle incoming data packets

// Decide whether to forward using greedy or perimeter mode

// Placeholder logic for choosing mode

forwardGreedy(pkt);

}

void GPSR::forwardGreedy(cPacket *pkt)

{

// Implement greedy forwarding logic

// Find the neighbor closest to the destination

L3Address dest = L3AddressResolver().resolve(pkt->getPar(“destAddr”).stringValue());

Coord destPos(pkt->par(“destX”).doubleValue(), pkt->par(“destY”).doubleValue());

Coord myPos = getParentModule()->getSubmodule(“mobility”)->par(“coord”);

L3Address bestNeighbor;

double minDist = calculateDistance(myPos, destPos);

for (auto &entry : neighborTable)

{

double dist = calculateDistance(entry.second, destPos);

if (dist < minDist)

{

bestNeighbor = entry.first;

minDist = dist;

}

}

if (bestNeighbor.isUnspecified())

{

forwardPerimeter(pkt);

}

else

{

send(pkt, “toMacLayer”);

}

}

void GPSR::forwardPerimeter(cPacket *pkt)

{

// Implement perimeter forwarding logic

// Placeholder for perimeter mode logic

}

double GPSR::calculateDistance(const Coord &pos1, const Coord &pos2)

{

return pos1.distance(pos2);

}

Step 4: Integrate with Simulation Model

Integrate the GPSR module into a network simulation model.

Network Configuration .ned File

network GPSRNetwork

{

submodules:

node1: StandardHost {

parameters:

@display(“p=100,100”);

}

node2: StandardHost {

parameters:

@display(“p=300,100”);

}

// Add more nodes as needed

connections:

node1.pppg++ <–> { @display(“m=100,100”); } <–> node2.pppg++;

}

omnetpp.ini Configuration

[General]

network = GPSRNetwork

*.node*.pppg[*].queue.typename = “DropTailQueue”

*.node*.ipv4.routingTable = “inet.networklayer.routing.manet.Router”

*.node*.networkLayer.networkProtocol.typename = “IPv4NetworkLayer”

*.node*.transportLayer.tcp.typename = “Tcp”

*.node*.transportLayer.udp.typename = “Udp”

*.node*.application[*].typename = “UdpBasicApp”

*.node*.application[*].destAddresses = “node1”  // Set destination as needed

*.node*.application[*].destPort = 2000

*.node*.application[*].startTime = uniform(0s, 10s)

*.node*.application[*].sendInterval = uniform(1s, 2s)

*.node*.application[*].packetLength = 512B

*.node*.app[0].typename = “GPSR”

Step 5: Test and Debug

  1. Run Simulations: Complete simulations to test the events of the GPSR module in many network settings.
  2. Analyse Results: Validate the correctness and performance of the implementation.
  3. Debugging: By using the OMNeT++’s debugging tools to troubleshoot any problems.

Finally, we are complete that, how to execute the GPSR Protocol in OMNeT++. Here, we see the step-by-step procedure for implement the GPSR protocol and some coding in OMNeT++. For further simulation an implementation references, we can help you by providing materials.

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