To implement the downlink synchronization in OMNeT++ has comprises make sure that user equipment (UE) in a cellular network properly synchronizes with the base station’s like eNodeB or gNB are downlink signals. This synchronization is critical for tasks like decoding control information, receiving data, and maintaining a stable connection.
Steps to Implement Downlink Synchronization in OMNeT++
Example: Implementing Downlink Synchronization in OMNeT++
// DownlinkSynchronizationNetwork.ned
package networkstructure;
import inet.node.inet.StandardHost;
import inet.node.inet.Router;
network DownlinkSynchronizationNetwork
{
submodules:
eNodeB: Router {
@display(“p=250,250”);
numApps = 1;
app[0].typename = “DownlinkSynchronizationManager”;
}
ue1: StandardHost {
@display(“p=100,100”);
numApps = 1;
app[0].typename = “DownlinkSynchronizationUE”;
}
ue2: StandardHost {
@display(“p=400,100”);
numApps = 1;
app[0].typename = “DownlinkSynchronizationUE”;
}
connections:
ue1.wlan[0] <–> WirelessChannel <–> eNodeB.wlan[0];
ue2.wlan[0] <–> WirelessChannel <–> eNodeB.wlan[1];
}
Generate a C++ class for the DownlinkSynchronizationManager, which mimics the transmission of synchronization signals.
#include <omnetpp.h>
#include <inet/applications/base/ApplicationBase.h>
using namespace omnetpp;
using namespace inet;
class DownlinkSynchronizationManager : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void sendSynchronizationSignal();
public:
virtual int numInitStages() const override { return NUM_INIT_STAGES; }
};
Define_Module(DownlinkSynchronizationManager);
void DownlinkSynchronizationManager::initialize(int stage)
{
ApplicationBase::initialize(stage);
if (stage == INITSTAGE_APPLICATION_LAYER) {
// Schedule initial synchronization signal transmission
scheduleAt(simTime() + 0.1, new cMessage(“syncSignal”));
}
}
void DownlinkSynchronizationManager::handleMessageWhenUp(cMessage *msg)
{
if (strcmp(msg->getName(), “syncSignal”) == 0) {
sendSynchronizationSignal();
scheduleAt(simTime() + 0.1, msg); // Re-schedule for periodic synchronization
} else {
delete msg;
}
}
void DownlinkSynchronizationManager::sendSynchronizationSignal()
{
EV << “Sending downlink synchronization signal to all UEs” << endl;
// Broadcast the synchronization signal to all UEs
for (int i = 0; i < gateSize(“wlan$o”); i++) {
cMessage *syncSignal = new cMessage(“SyncSignal”);
send(syncSignal, “wlan$o”, i);
}
}
Make a C++ class for the DownlinkSynchronizationUE to process synchronization signals.
class DownlinkSynchronizationUE : public ApplicationBase
{
protected:
virtual void handleMessageWhenUp(cMessage *msg) override;
public:
virtual int numInitStages() const override { return NUM_INIT_STAGES; }
};
Define_Module(DownlinkSynchronizationUE);
void DownlinkSynchronizationUE::handleMessageWhenUp(cMessage *msg)
{
if (strcmp(msg->getName(), “SyncSignal”) == 0) {
EV << “UE received synchronization signal. Adjusting timing.” << endl;
// Adjust UE timing (simplified for this example)
// In a real implementation, the UE would adjust its internal clock
delete msg;
} else {
delete msg;
}
}
# omnetpp.ini
[General]
network = networkstructure.DownlinkSynchronizationNetwork
sim-time-limit = 60s
# Synchronization signal configuration
**.eNodeB.app[0].syncInterval = 0.1s; # How often synchronization signals are sent
Running the Simulation
Extending the Example
The above mentioned details are regarding to implementation approaches, concepts, as well as instances are support to execute and simulate the Downlink Synchronization in OMNeT++. Additional details will be made available according to your specifications.
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