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How to Implement border gateway protocol in OMNeT++

To implement the Border Gateway Protocol (BGP) in OMNeT++, we have to simulate a module that has to understand the BGP’s operation and its behavior. BGP is a standardized exterior gateway protocol designed to exchange routing information amongst autonomous systems (AS) on the internet. Contact omnet-manual.com for best guidance and implementation results.

Here, we provide the step-by-step process of BGP protocol:

Step-by-Step Implementation:

Step 1: Set Up OMNeT++ and INET Framework

  1. Install OMNeT++: Install the latest version of OMNeT++.
  2. Install INET Framework: Install the INET framework from the INET repository.

Step 2: Understand BGP Protocol

BGP is a path vector protocol that maintains the path information that gets updated dynamically based on the network topology changes. BGP uses few message types, including:

  • Open: Establishes a peering session.
  • Update: Advertises new routes or withdraws old ones.
  • Keepalive: Keeps the connection alive.
  • Notification: Reports errors.

Step 3: Create the BGP Protocol Module

Define the Module in .ned File

Generate a .ned file for the BGP protocol module.

simple BGP

{

parameters:

@display(“i=block/router”);

string asId; // Autonomous System ID

double keepaliveInterval @unit(s) = default(30s); // Interval for sending keepalive messages

gates:

input fromNetworkLayer;

output toNetworkLayer;

input fromPeer;

output toPeer;

}

Implement the Module in C++

Create the corresponding .cc and .h files.

BGP.h

#ifndef __BGP_H_

#define __BGP_H_

#include <omnetpp.h>

#include “inet/networklayer/contract/IRoutingTable.h”

#include “inet/common/INETDefs.h”

#include <map>

#include <set>

using namespace omnetpp;

using namespace inet;

class BGP : public cSimpleModule

{

private:

std::string asId;

double keepaliveInterval;

IRoutingTable *routingTable;

cMessage *keepaliveMsg;

std::map<L3Address, std::string> peerTable; // Maps peer addresses to their AS IDs

std::set<L3Address> advertisedRoutes; // Tracks advertised routes

 

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendKeepalive();

void processKeepalive(cMessage *msg);

void processUpdate(cMessage *msg);

void processOpen(cMessage *msg);

void processNotification(cMessage *msg);

void advertiseRoute(const L3Address &prefix);

void withdrawRoute(const L3Address &prefix);

public:

BGP();

virtual ~BGP();

};

 

#endif

BGP.cc

#include “BGP.h”

Define_Module(BGP);

BGP::BGP()

{

keepaliveMsg = nullptr;

}

BGP::~BGP()

{

cancelAndDelete(keepaliveMsg);

}

void BGP::initialize()

{

asId = par(“asId”).stringValue();

keepaliveInterval = par(“keepaliveInterval”);

routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);

keepaliveMsg = new cMessage(“sendKeepalive”);

scheduleAt(simTime() + keepaliveInterval, keepaliveMsg);

}

void BGP::handleMessage(cMessage *msg)

{

if (msg == keepaliveMsg)

{

sendKeepalive();

scheduleAt(simTime() + keepaliveInterval, keepaliveMsg);

}

else if (strcmp(msg->getName(), “Keepalive”) == 0)

{

processKeepalive(msg);

}

else if (strcmp(msg->getName(), “Update”) == 0)

{

processUpdate(msg);

}

else if (strcmp(msg->getName(), “Open”) == 0)

{

processOpen(msg);

}

else if (strcmp(msg->getName(), “Notification”) == 0)

{

processNotification(msg);

}

else if (dynamic_cast<cPacket *>(msg))

{

// Handle incoming data packets if necessary

}

else

{

// Handle other messages

}

}

void BGP::sendKeepalive()

{

cMessage *keepalive = new cMessage(“Keepalive”);

send(keepalive, “toPeer”);

}

void BGP::processKeepalive(cMessage *msg)

{

// Process received keepalive message

delete msg;

}

void BGP::processUpdate(cMessage *msg)

{

// Process received update message

delete msg;

}

void BGP::processOpen(cMessage *msg)

{

// Process received open message

delete msg;

}

void BGP::processNotification(cMessage *msg)

{

// Process received notification message

delete msg;

}

void BGP::advertiseRoute(const L3Address &prefix)

{

cMessage *update = new cMessage(“Update”);

update->addPar(“prefix”) = prefix.str().c_str();

send(update, “toPeer”);

advertisedRoutes.insert(prefix);

}

 

void BGP::withdrawRoute(const L3Address &prefix)

{

cMessage *update = new cMessage(“Update”);

update->addPar(“withdrawnPrefix”) = prefix.str().c_str();

send(update, “toPeer”);

advertisedRoutes.erase(prefix);

}

Step 4: Integrate with Simulation Model

In the network simulation model, we have to integrate the BGP module.

Network Configuration .ned File

network BGPNetwork

{

submodules:

router1: StandardHost {

parameters:

@display(“p=100,100”);

asId = “AS1”;

}

router2: StandardHost {

parameters:

@display(“p=300,100”);

asId = “AS2”;

}

// Add more routers as needed

connections:

router1.pppg++ <–> { @display(“m=100,100”); } <–> router2.pppg++;

}

omnetpp.ini Configuration

network = BGPNetwork

*.router*.pppg[*].queue.typename = “DropTailQueue”

*.router*.ipv4.routingTable = “inet.networklayer.routing.manet.Router”

*.router*.networkLayer.networkProtocol.typename = “IPv4NetworkLayer”

*.router*.transportLayer.tcp.typename = “Tcp”

*.router*.transportLayer.udp.typename = “Udp”

*.router*.application[*].typename = “UdpBasicApp”

*.router*.application[*].destAddresses = “router1”  // Set destination as needed

*.router*.application[*].destPort = 2000

*.router*.application[*].startTime = uniform(0s, 10s)

*.router*.application[*].sendInterval = uniform(1s, 2s)

*.router*.application[*].packetLength = 512B

*.router*.app[0].typename = “BGP”

Step 5: Test and Debug

  1. Run Simulations: Execute simulations to examine the actions of BGP module under various network conditions.
  2. Analyze Results: Evaluate the correctness and performance of implementation.
  3. Debugging: Use debugging tools of OMNeT++ to troubleshoot any issues.

At the end, this guide will walk you through the process of implementing a basic BGP module in OMNeT++ using the INET framework. For further queries or references, we can provide the required information.

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