To implement the BGP (Border Gateway Protocol) in OMNeT++, we need to simulation the characteristics of the BGP routers that should contain the exchange of routing information and the maintenance of the BGP routing table. Here, we offered step-by-step guide to implementing the BGP protocol in OMNeT++ using the INET framework:
Step-by-Step Implementation:
Make sure that you have to install the OMNeT++ and INET framework on the computer.
Create a new NED file to state the network topology that contain hosts and routers that will run the BGP protocol.
Example: BGP Network Topology (BGPNetwork.ned)
package bgpnetwork;
import inet.node.inet.StandardHost;
import inet.node.inet.Router;
network BGPNetwork
{
parameters:
@display(“bgb=800,400”);
submodules:
host1: StandardHost {
@display(“p=100,200”);
}
host2: StandardHost {
@display(“p=300,200”);
}
router1: Router {
@display(“p=200,100”);
}
router2: Router {
@display(“p=200,300”);
}
router3: Router {
@display(“p=400,200”);
}
connections allowunconnected:
host1.ethg++ <–> Eth10M <–> router1.ethg++;
host2.ethg++ <–> Eth10M <–> router2.ethg++;
router1.ethg++ <–> Eth10M <–> router3.ethg++;
router2.ethg++ <–> Eth10M <–> router3.ethg++;
}
Create an initialization file of OMNeT++ to configure the parameters of the simulation.
Example: Configuration File (omnetpp.ini)
[General]
network = bgpnetwork.BGPNetwork
sim-time-limit = 200s
# Visualization
*.visualizer.canvasVisualizer.displayBackground = true
*.visualizer.canvasVisualizer.displayGrid = true
# Host Configuration
*.host*.numApps = 1
*.host*.app[0].typename = “UdpBasicApp”
*.host*.app[0].destAddresses = “host2”
*.host*.app[0].destPort = 5000
*.host*.app[0].messageLength = 1024B
*.host*.app[0].sendInterval = 1s
# Router Configuration
*.router*.numApps = 1
*.router*.app[0].typename = “BGPApp”
Create XML files to term the IP address configuration for every node.
Example: IP Configuration File for host1 (host1.xml)
<config>
<interface>
<name>eth0</name>
<address>192.168.1.1</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Example: IP Configuration File for host2 (host2.xml)
<config>
<interface>
<name>eth0</name>
<address>192.168.1.2</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Example: IP Configuration File for router1 (router1.xml)
<config>
<interface>
<name>eth0</name>
<address>192.168.1.254</address>
<netmask>255.255.255.0</netmask>
</interface>
<interface>
<name>eth1</name>
<address>10.0.0.1</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Example: IP Configuration File for router2 (router2.xml)
<config>
<interface>
<name>eth0</name>
<address>192.168.2.254</address>
<netmask>255.255.255.0</netmask>
</interface>
<interface>
<name>eth1</name>
<address>10.0.0.2</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Example: IP Configuration File for router3 (router3.xml)
<config>
<interface>
<name>eth0</name>
<address>10.0.0.3</address>
<netmask>255.255.255.0</netmask>
</interface>
</config>
Implement an application that handles the exchange of BGP messages and updates the routing table by simulating the BGP protocol.
Example: BGP Router Application (Pseudo-Code)
#include <omnetpp.h>
#include <inet/applications/base/ApplicationBase.h>
#include <inet/networklayer/ipv4/Ipv4Header.h>
#include <inet/networklayer/contract/ipv4/Ipv4Address.h>
#include <inet/networklayer/routing/Ipv4RoutingTable.h>
#include <map>
using namespace omnetpp;
using namespace inet;
class BGPApp : public ApplicationBase
{
protected:
std::map<Ipv4Address, Ipv4Address> bgpRoutingTable; // Destination, Next Hop
simtime_t updateInterval;
cMessage *updateTimer;
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void handlePacket(cMessage *msg);
void updateRoutingTable();
void sendBGPUpdates();
void processBGPUpdate(cMessage *msg);
void addOrUpdateRoute(const Ipv4Address &dest, const Ipv4Address &nextHop);
};
Define_Module(BGPApp);
void BGPApp::initialize(int stage) {
ApplicationBase::initialize(stage);
if (stage == INITSTAGE_APPLICATION_LAYER) {
updateInterval = par(“updateInterval”);
updateTimer = new cMessage(“updateTimer”);
scheduleAt(simTime() + updateInterval, updateTimer);
updateRoutingTable();
}
}
void BGPApp::handleMessageWhenUp(cMessage *msg) {
if (msg == updateTimer) {
sendBGPUpdates();
scheduleAt(simTime() + updateInterval, updateTimer);
} else if (msg->isPacket()) {
handlePacket(msg);
} else {
ApplicationBase::handleMessageWhenUp(msg);
}
}
void BGPApp::handlePacket(cMessage *msg) {
Ipv4Header *ipv4Header = check_and_cast<Ipv4Header *>(msg->removeControlInfo());
Ipv4Address destAddr = ipv4Header->getDestAddress();
auto it = bgpRoutingTable.find(destAddr);
if (it != bgpRoutingTable.end()) {
// Forward the packet to the next hop
Ipv4Address nextHop = it->second;
send(msg, “ifOut”, nextHop.getInterfaceId());
} else {
// Drop the packet if no route is found
delete msg;
}
}
void BGPApp::updateRoutingTable() {
// Example static routing table
bgpRoutingTable[Ipv4Address(“192.168.1.1”)] = Ipv4Address(“10.0.0.3”);
bgpRoutingTable[Ipv4Address(“192.168.1.2”)] = Ipv4Address(“10.0.0.3”);
}
void BGPApp::sendBGPUpdates() {
// Create and send BGP update packets to neighbors
for (auto &entry : bgpRoutingTable) {
cMessage *updateMsg = new cMessage(“BGPUpdate”);
updateMsg->addPar(“destAddr”) = entry.first.str().c_str();
updateMsg->addPar(“nextHop”) = entry.second.str().c_str();
send(updateMsg, “ifOut”);
}
}
void BGPApp::processBGPUpdate(cMessage *msg) {
// Process incoming BGP update messages
Ipv4Address destAddr = Ipv4Address(msg->par(“destAddr”).stringValue());
Ipv4Address nextHop = Ipv4Address(msg->par(“nextHop”).stringValue());
addOrUpdateRoute(destAddr, nextHop);
delete msg;
}
void BGPApp::addOrUpdateRoute(const Ipv4Address &dest, const Ipv4Address &nextHop) {
bgpRoutingTable[dest] = nextHop;
}
To use the custom BGP protocol, we have to make sure that the the routers are configured.
Example: Configuration File (omnetpp.ini)
[General]
network = bgpnetwork.BGPNetwork
sim-time-limit = 200s
# Visualization
*.visualizer.canvasVisualizer.displayBackground = true
*.visualizer.canvasVisualizer.displayGrid = true
# Host Configuration
*.host*.numApps = 1
*.host*.app[0].typename = “UdpBasicApp”
*.host*.app[0].destAddresses = “host2”
*.host*.app[0].destPort = 5000
*.host*.app[0].messageLength = 1024B
*.host*.app[0].sendInterval = 1s
# Router Configuration
*.router*.numApps = 1
*.router*.app[0].typename = “BGPApp”
*.router*.app[0].updateInterval = 30s
In conclusion, we were offered you the essential details to implement the bgp protocols and their features using the INET frameworks in the OMNeT++. If needed, we can give you another script related to the topic.
We focus on managing routing information and maintaining BGP routing. Share your project details with us, and we will provide you with simulation results and guidance. Additionally, we offer implementation and project performance analysis of the BGP protocol using the OMNeT++ tool.