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How to Implement a classless protocol in OMNeT++

To implement a classless routing protocol in OMNeT++ requires a few steps. Border Gateway Protocol (BGP) is the one that uses classless routing protocol which helps Classless Inter-Domain Routing (CIDR). We provided the step-by-step implementation of classless protocol in OMNeT++:

Step-by-Step Implementation:

Step 1: Set Up OMNeT++ and INET Framework

  1. Install OMNeT++: Make certain that you have OMNeT++ installed.
  2. Install INET Framework: Also, install the INET framework from the INET repository.

Step 2: Understand BGP and Classless Routing

BGP is a path-vector protocol used for inter-domain routing, which helps CIDR for efficient IP address allocation. BGP routers interchange routing information, which embraces IP prefixes and their associated attributes.

Step 3: Create the BGP Protocol Module

Define the Module in .ned File

For BGP protocol module, we have generate a .ned file.

simple BGP

{

parameters:

double updateInterval @unit(s) = default(30s);

gates:

input fromNetworkLayer;

output toNetworkLayer;

input fromMacLayer;

output toMacLayer;

}

Implement the Module in C++

Create the corresponding .cc and .h files.

BGP.h

#ifndef __BGP_H_

#define __BGP_H_

#include <omnetpp.h>

#include “inet/networklayer/contract/IRoutingTable.h”

#include “inet/networklayer/common/L3AddressResolver.h”

#include “inet/networklayer/ipv4/IPv4Datagram.h”

#include <map>

using namespace omnetpp;

using namespace inet;

class BGP : public cSimpleModule

{

private:

double updateInterval;

IRoutingTable *routingTable;

cMessage *updateMsg;

std::map<L3Address, std::string> routingTableMap;  // Map to store IP prefixes and next hops

protected:

virtual void initialize() override;

virtual void handleMessage(cMessage *msg) override;

void sendRoutingUpdate();

void processRoutingUpdate(cMessage *msg);

public:

BGP();

virtual ~BGP();

};

 

#endif

BGP.cc

#include “BGP.h”

Define_Module(BGP);

BGP::BGP()

{

updateMsg = nullptr;

}

BGP::~BGP()

{

cancelAndDelete(updateMsg);

}

void BGP::initialize()

{

updateInterval = par(“updateInterval”);

routingTable = getModuleFromPar<IRoutingTable>(par(“routingTableModule”), this);

updateMsg = new cMessage(“sendRoutingUpdate”);

scheduleAt(simTime() + updateInterval, updateMsg);

}

void BGP::handleMessage(cMessage *msg)

{

if (msg == updateMsg)

{

sendRoutingUpdate();

scheduleAt(simTime() + updateInterval, updateMsg);

}

else

{

processRoutingUpdate(msg);

}

}

void BGP::sendRoutingUpdate()

{

cMessage *update = new cMessage(“RoutingUpdate”);

// Add routing information to the message

for (const auto &entry : routingTableMap)

{

update->addPar(entry.first.str().c_str()) = entry.second.c_str();

}

send(update, “toNetworkLayer”);

}

void BGP::processRoutingUpdate(cMessage *msg)

{

// Process received routing update

for (int i = 0; i < msg->getParList().size(); ++i)

{

const char *key = msg->getParList().get(i).getName();

const char *value = msg->par(key).stringValue();

L3Address address(key);

routingTableMap[address] = value;

}

delete msg;

}

Step 4: Integrate with Simulation Model

In network simulation model, we have to assimilate the BGP module.

Network Configuration .ned File

network BGPNetwork

{

submodules:

router1: StandardHost {

parameters:

@display(“p=100,100”);

routingTableModule = “^.routingTable”;

}

router2: StandardHost {

parameters:

@display(“p=300,100”);

routingTableModule = “^.routingTable”;

}

// Add more routers as needed

connections:

router1.pppg++ <–> { @display(“m=100,100”); } <–> router2.pppg++;

}

omnetpp.ini Configuration

network = BGPNetwork

*.router*.pppg[*].queue.typename = “DropTailQueue”

*.router*.ipv4.routingTable = “inet.networklayer.routing.manet.Router”

*.router*.networkLayer.networkProtocol.typename = “IPv4NetworkLayer”

*.router*.transportLayer.tcp.typename = “Tcp”

*.router*.transportLayer.udp.typename = “Udp”

*.router*.application[*].typename = “UdpBasicApp”

*.router*.application[*].destAddresses = “router1”  // Set destination as needed

*.router*.application[*].destPort = 2000

*.router*.application[*].startTime = uniform(0s, 10s)

*.router*.application[*].sendInterval = uniform(1s, 2s)

*.router*.application[*].packetLength = 512B

*.router*.app[0].typename = “BGP”

Step 5: Test and Debug

  1. Run Simulations: Execute simulations to examine the behavior of the BGP module under multiple network conditions.
  2. Analyze Results: Verify the correctness and performance of the execution.
  3. Debugging: we can troubleshoot the issues with the help of OMNeT++’s debugging tools.

This approach will guide you through implementing a simplified version of a classless routing protocol, such as BGP, in OMNeT++. We plan to provide the extra details on Classless protocol as per your requirements.

We’ll help you set up a no-class rule in OMNeT++, giving you all the support you need with simulation results and sharing top project ideas.

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