To implement video traffic scheduling in OMNeT++ has needs to emulate the transmission of video streams over a network and handling how these video packets are scheduled for transmission and this is especially significant in networks where multiple kinds of traffic like video, voice, data compete for limited bandwidth, and quality of service (QoS) necessities must be met. The below are the structured procedures to implement the video traffic scheduling in OMNeT++:
Steps to Implement Video Traffic Scheduling in OMNeT++
Example: Implementing Basic Video Traffic Scheduling in OMNeT++
// VideoTrafficNetwork.ned
package networkstructure;
import inet.node.inet.StandardHost;
import inet.node.inet.Router;
network VideoTrafficNetwork
{
submodules:
server: StandardHost {
@display(“p=100,200”);
numApps = 1;
app[0].typename = “VideoServerApp”;
}
router: Router {
@display(“p=300,200”);
}
client: StandardHost {
@display(“p=500,200”);
numApps = 1;
app[0].typename = “VideoClientApp”;
}
connections:
server.ethg++ <–> Ethernet100m <–> router.ethg++;
router.ethg++ <–> Ethernet100m <–> client.ethg++;
}
Generate C++ classes for the video server and client applications that mimic the generation and reception of video streams.
#include <omnetpp.h>
#include <inet/applications/base/ApplicationBase.h>
using namespace omnetpp;
using namespace inet;
class VideoServerApp : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void generateVideoPacket();
public:
virtual int numInitStages() const override { return NUM_INIT_STAGES; }
};
Define_Module(VideoServerApp);
void VideoServerApp::initialize(int stage)
{
ApplicationBase::initialize(stage);
if (stage == INITSTAGE_APPLICATION_LAYER) {
// Schedule initial video packet generation
scheduleAt(simTime() + uniform(0.1, 0.5), new cMessage(“generateVideoPacket”));
}
}
void VideoServerApp::handleMessageWhenUp(cMessage *msg)
{
if (strcmp(msg->getName(), “generateVideoPacket”) == 0) {
generateVideoPacket();
scheduleAt(simTime() + uniform(0.1, 0.5), msg); // Schedule next video packet
} else {
delete msg;
}
}
void VideoServerApp::generateVideoPacket()
{
EV << “Generating and sending video packet.” << endl;
cPacket *videoPacket = new cPacket(“VideoPacket”);
videoPacket->setByteLength(1500); // Example packet size
send(videoPacket, “ethg$o”); // Send the video packet to the router
}
class VideoClientApp : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
public:
virtual int numInitStages() const override { return NUM_INIT_STAGES; }
};
Define_Module(VideoClientApp);
void VideoClientApp::initialize(int stage)
{
ApplicationBase::initialize(stage);
}
void VideoClientApp::handleMessageWhenUp(cMessage *msg)
{
if (cPacket *packet = dynamic_cast<cPacket *>(msg)) {
EV << “Received video packet of size ” << packet->getByteLength() << ” bytes.” << endl;
// Process the video packet (e.g., store it, measure delay, etc.)
delete packet;
} else {
delete msg;
}
}
In the .ned file, we can define the router to use a particular scheduling techniques like Priority Queuing (PQ) or Weighted Fair Queuing (WFQ).
simple Router extends inet.node.inet.Router
{
parameters:
@display(“i=device/router”);
numApps = 1;
app[0].typename = “SchedulerApp”;
}
We can also execute a simple scheduler in C++, or configure an existing one in the .ini file.
network = networkstructure.VideoTrafficNetwork
sim-time-limit = 300s
# Video traffic settings
*.server.app[0].typename = “VideoServerApp”;
*.client.app[0].typename = “VideoClientApp”;
# Router scheduling settings
*.router.scheduling.typename = “PriorityScheduler”;
# Link capacity and delay settings
*.**.datarate = 100Mbps;
*.**.delay = 2ms;
Running the Simulation
Extending the Example
In the entire page, we understand the procedures to implement the video traffic scheduling in OMNeT++ framework that effectively manage to schedule the traffic over the network. We also provide the detailed information regarding the video traffic scheduling. We are dedicated to assisting scholars with Video Traffic Scheduling in the OMNeT++ tool implementation. Stay connected with us to learn more about this topic, and we are here to support you with performance analysis as well.