To implement the Device-to-Device (D2D) communication in OMNeT++ contains generating a simulation atmosphere that contains mobile devices accomplished of direct communication lacking involving a base station or entrée point. The INET framework can be protracted to provision D2D communication functionalities. A step-by-step guide to help to get happening with a basic D2D communication simulation in OMNeT++ by using the INET framework is given below.
Step-by-Step Implementation:
Step 1: Install OMNeT++ and INET Framework
Step 2: Set Up Your Project
Step 3: Define D2D Network Models Using NED
package d2d;
import inet.node.inet.StandardHost;
import inet.physicallayer.common.packetlevel.RadioMedium;
import inet.mobility.single.RandomWaypointMobility;
network D2DNetwork
{
parameters:
int numDevices = default(10);
types:
channel radioChannel extends RadioMedium {}
submodules:
radioMedium: radioChannel {
@display(“p=100,100”);
}
device[numDevices]: StandardHost {
@display(“p=200+100*i,200”);
mobility.typename = “RandomWaypointMobility”;
}
connections allowunconnected:
for i=0..numDevices-1 {
device[i].wlan[0] <–> radioMedium <–> device[(i+1) % numDevices].wlan[0];
}
}
Step 4: Implement D2D Communication Logic
#include <omnetpp.h>
#include “inet/applications/base/ApplicationBase.h”
#include “inet/common/packet/Packet.h”
using namespace omnetpp;
using namespace inet;
class D2DTransmitter : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void sendD2DMessage();
void handleD2DMessage(cPacket *pkt);
cMessage *sendEvent = nullptr;
};
Define_Module(D2DTransmitter);
void D2DTransmitter::initialize(int stage)
{
ApplicationBase::initialize(stage);
if (stage == INITSTAGE_LOCAL) {
sendEvent = new cMessage(“sendD2DMessage”);
scheduleAt(simTime() + par(“startTime”), sendEvent);
}
}
void D2DTransmitter::handleMessageWhenUp(cMessage *msg)
{
if (msg == sendEvent) {
sendD2DMessage();
scheduleAt(simTime() + par(“sendInterval”), sendEvent);
}
else
{
cPacket *pkt = check_and_cast<cPacket *>(msg);
handleD2DMessage(pkt);
}
}
void D2DTransmitter::sendD2DMessage()
{
// Create and send a D2D message to another device
EV << “Sending D2D message” << endl;
Packet *pkt = new Packet(“D2DMessage”);
pkt->setByteLength(par(“messageSize”));
send(pkt, “lowerLayerOut”);
}
void D2DTransmitter::handleD2DMessage(cPacket *pkt)
{
// Handle received D2D message
EV << “Received D2D message: ” << pkt->getName() << endl;
delete pkt;
}
#include <omnetpp.h>
#include “inet/applications/base/ApplicationBase.h”
#include “inet/common/packet/Packet.h”
using namespace omnetpp;
using namespace inet;
class D2DReceiver : public ApplicationBase
{
protected:
virtual void initialize(int stage) override;
virtual void handleMessageWhenUp(cMessage *msg) override;
void handleD2DMessage(cPacket *pkt);
};
Define_Module(D2DReceiver);
void D2DReceiver::initialize(int stage)
{
ApplicationBase::initialize(stage);
}
void D2DReceiver::handleMessageWhenUp(cMessage *msg)
{
if (msg->isSelfMessage()) {
delete msg;
} else {
cPacket *pkt = check_and_cast<cPacket *>(msg);
handleD2DMessage(pkt);
}
}
void D2DReceiver::handleD2DMessage(cPacket *pkt)
{
// Handle received D2D message
EV << “Received D2D message: ” << pkt->getName() << endl;
delete pkt;
}
Step 5: Integrate D2D Modules into Network Model
package d2d;
import inet.node.inet.StandardHost;
import inet.physicallayer.contract.packetlevel.IRadioMedium;
import inet.physicallayer.common.packetlevel.RadioMedium;
import inet.mobility.single.RandomWaypointMobility;
network D2DNetwork
{
parameters:
int numDevices = default(10);
submodules:
radioMedium: RadioMedium {
@display(“p=100,100”);
}
device[numDevices]: StandardHost {
@display(“p=200+100*i,200”);
mobility.typename = “RandomWaypointMobility”;
@children:
wlan[0].radio.transmitter.typename = “D2DTransmitter”;
wlan[0].radio.receiver.typename = “D2DReceiver”;
}
connections allowunconnected:
for i=0..numDevices-1 {
device[i].wlan[0] <–> radioMedium <–> device[(i+1) % numDevices].wlan[0];
}
}
Step 6: Configure Simulation Parameters
[General]
network = D2DNetwork
sim-time-limit = 100s
# Mobility
**.device[*].mobility.speed = uniform(1mps, 10mps)
# D2D application parameters
**.device[*].udpApp.startTime = uniform(0s, 10s)
**.device[*].udpApp.sendInterval = exponential(1s)
**.device[*].udpApp.messageSize = 256B
**.device[*].udpApp.localPort = 1000
**.device[*].udpApp.destPort = 2000
Step 7: Build and Run the Simulation
Step 8: Analyze Results
From the script, we focus on how to improve the D2D Communication and how to create operation file by using D2D communication that were implemented using OMNeT++ tool. We will plan to offer the details about the D2D Communication.
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